Struct SceneUpdate¶
Defined in File schemas.hpp
Struct Documentation¶
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struct SceneUpdate¶
An update to the entities displayed in a 3D scene.
Public Members
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std::vector<SceneEntityDeletion> deletions¶
Scene entities to delete.
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std::vector<SceneEntity> entities¶
Scene entities to add or replace.
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std::vector<SceneEntityDeletion> deletions¶